![]() ![]() I just got to the secret world again and some of the puzzles there are a real doozy also. They clearly knew crater was nuts since the dang thing is split into THREE pieces (prisoner, star, another star). I’ve noticed after going through Gehenna again that the “solution” to a lot of puzzles is only really solving the puzzle halfway, and if you can go a step or two farther there’s a star. The crater is the most insane puzzle by far, especially if you include the stars. ![]() I spent almost 30 minutes looking for a second set of keys before trying the door. Makes me opt to skip this puzzle and Ascension and just go for Floor 6.ĭumb Dumb Mine (Secret A) - the ONLY level that has two gates open with the same key. Tower floor (5)- I just keep making minor mistakes in the recording and have to redo it way too many times. I still prefer to do the fan-box jump cheese than to remember I need to move the blue laser from "Jammer Quarantine" to "Three connectors and a Fan" first Weathertop's bonus star (C3) - I despise this star, even today. I foolishly thought I had to get ALL the connectors out of the jail (per the notion that the puzzle names are often a hint into the methodology of the solve), despite the fact that I was practically already done with the puzzle by the time I got stuck.ĭumbwaiter (C5) - took way too long to figure out the connector needed to sit on a hexahedron to reach the right angle. ![]() I don't know where to start on which puzzles in Gehenna tripped me up for longer than they should.īut for the base game, I'd have to go with PrisonBreak (C7) for being stuck the longest. ![]()
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